-----------------------------------
-- Area: Davoi
-- NPC: Quemaricond
-- Mission: Infiltrate Davoi
-- @zone 149
-- @pos 20.629 -0.230 -22.917
-----------------------------------
package.loaded["scripts/zones/Davoi/TextIDs"] = nil;
-----------------------------------

require("scripts/globals/missions");
require("scripts/globals/keyitems");
require("scripts/zones/Davoi/TextIDs");
require("scripts/globals/pathfind");

local path = {
	20.6, 0, -23,
	46, 0, -19,
	53.5, -1.8, -19,
	61, -1.1, -18.6,
	67.3, -1.5, -18.6,
	90, -0.5, -19
};

function onSpawn(npc)
	npc:initNpcAi();
	npc:setPos(pathfind.first(path));
	onPath(npc);
end;

function onPath(npc)

	pathfind.patrol(npc, path);
end;

-----------------------------------
-- onTrade Action
-----------------------------------

function onTrade(player,npc,trade)
end;

-----------------------------------
-- onTrigger Action
-----------------------------------

function onTrigger(player,npc)

	if(player:getCurrentMission(SANDORIA) == INFILTRATE_DAVOI and player:getVar("MissionStatus") == 3) then
		player:startEvent(0x0075);
		npc:wait(-1);
	else
		player:showText(npc, QUEMARICOND_DIALOG);
		npc:wait(2000);
	end

end;

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
	-- printf("CSID: %u",csid);
	-- printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option,npc)
	-- printf("CSID: %u",csid);
	-- printf("RESULT: %u",option);

	if(csid == 0x0075) then
		player:setVar("MissionStatus",4);
		player:addKeyItem(ROYAL_KNIGHTS_DAVOI_REPORT);
		player:messageSpecial(KEYITEM_OBTAINED,ROYAL_KNIGHTS_DAVOI_REPORT);
	end

	npc:wait(0);
end;